Warhammer 40,000 List Tactica: S.A.C.R.E.D Lesson 4 – Redundancy

Avatar Tabletop Tactics November 13, 201816  14 16 Likes

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Dominic Kidwell
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Dominic Kidwell

Definitely building a SACRED list – can I submit it for review?

Palpatine’s Cowl
Guest
Palpatine’s Cowl

Another gooooooood video guys. As a returnee to the 40k universe after 16 years away, it’s been helpful to have this series to think through my list development (and thus guide my model purchases!).

I know you’ve started doing this, but it’d be cool if the Tactica series walked through some of the SACRED system when talking through the lists and particularly what trade-offs you made as there are only so many points we all have to play with.

Limbo365
Guest
Limbo365

Would you guys be up for releasing a recap video where you cover the high points of all the SACRED topics as a stand alone video (Once all the full length stuff is released)?

I think it would be really useful to have open beside you while your writing lists as a reference guide

Dracothius
Guest
Dracothius

@benjaminbonar:disqus Are you going to update parts of DRAGON to cover the stuff that has changed, like deployment?

CreativeName
Guest

I don’t have an issue with spam, though I try not to do it often personally. I do wonder though how players would feel if game mechanics were used to make spam vulnerable such as say a new necron gun that, if it D6 normal wounds to a vehicle/monster, vehicles/monsters using the same data sheet within X inches took an equal amount of mortal wounds! Just spitballing crazy ideas that will never happen haha

Emdee
Guest

I appreciate you guys using the Tau for examples. Very nice. Looking forward to seeing the remaining modules in the series and the D.R.A.G.O.N. series.

Peter Andreasson
Guest
Peter Andreasson

One way to explain trying to make your opponent take faulty decisions is by the OODA – loop model. In a friendly game with plenty of time to think about what to do this doesnt matter that much but in a tournament setting with a clock it can really make you do silly things. I think this comes into play in the games you guys produce aswell. For example the game Stig played against Nurgle Bone and Morty. I feel like Lawrence has a great tools to handle this in being really calm and foremost the experience to know what… Read more »

Aztek
Guest
Aztek

Much love as always guys <3. Loving the videos.

Austin Martin
Guest
Austin Martin

This may be one of the most useful concepts I see “new” or “struggling” players leave out. Great coverage!
It should be noted that redundancy is also probably the best lesson for someone to get more “feel goods” out of their game because if one unit that they’re hyping up, or dreaming of performing with dies, another can do what you are hoping to see it do, thus delivering that satisfaction you “expected!”

Excellent series!

knotdragon
Guest
knotdragon

Loving the tactical vids guys. I’ve been a subscriber since your first week on the new channel. Best money I ever spent online!