Warhammer 40,000 Tactica Report: Aeldari vs Imperium 2000pts

Avatar Tabletop Tactics January 19, 201922  140 22 Likes

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Jordan Wilcox
Jordan Wilcox

Beard is a beast behind the camera. i really enjoyed the three man team.

Samuel Aster
Samuel Aster

not sure why you bring up the leadsership everytime you cast mirror of minds because you dont need it for this power. maybe my mistake and i missheard something but the last batrep i saw there was the same mistake.

Matthew Crichton
Matthew Crichton

Smashing report as always gentlemen, chalk up my support for the three man format along with everyone else’s. Just one thing, I would majorly reduce the amount of pebbles and debris you’re using as scatter terrain. The boards you chaps lay out generally look fantastic already without them and whilst they definitely make the table pop just a little bit more, it’s not worth the sheer number of cocked dice (especially in a tactica report). There were a few occasions where it seemed like even Stig and/or Lawrence were getting a little frustrated or awkward about dice being cocked (or… Read more »

Ben Read
Ben Read

Worth pointing out that the LVO preshow from front line gaming just clarified that there wouldn’t be that much enclosed terrain, something like 60 tables will have two pieces. They said it wasn’t worth considering in planning! What say you Spider?

GinjaNinja
GinjaNinja

Lol! Spider, after all the mocking of Beard for forgetting the RoF of his Helverins, you forget your missles entirely! Fate is cruel. Love the batrep, thanks guys!

SirGore
SirGore

Some suggestion with the coked dices. I have been playing 40:k since the first edition (yes im old) and I personally dont like the topic of what dice is coked or not. So me and my friends play if the button surface of the dice touch 2 diffrent elements you reroll it (even if it touched a card and the table) also guess you exclude the sand on the table you use since its all over the place). If the dice ends up in a terrainpiece and not the table it counts. This way you will not have the repeating… Read more »

Julien Le Douaron
Julien Le Douaron

For Stig: -make yourself a checklist of necessary actions (key stratagems, orders, abilities, etc…) for the tournament -knowing the Eldari’s mobility, you must make sure your shield captains are screened turn 1! Specially when you’re already planning on going second!!! Those early mortal wounds were clutch for Spider -Shield-captains have a re-roll 1s to hit aura, that’s ALL hits, to include things like overwatch (you missed a few) -always save your “blood game” reroll for a save roll, specially with the 3++ -you never shot your mortars on turn 3, part of getting better at the game is making sure… Read more »

Ruben Isaac Fernandez
Ruben Isaac Fernandez

Excellent Batrep as usual gents. Would really love to see these competitive ITC types more often. I personally feel as though harley bikes are a huge trap in the current meta. You will be much better served by Shining Spears/Craftworld flyers. I understand the need to try and ace the Castelan turn 1, but with ITC terrain a tactic that is just as valid is to just freaking hide and pounce, and ignore the Castelan altogether by just keeping him from having any valid targets. Because what if you don’t go first? This particular imperial list would simply pick up… Read more »

Marcello Genovese
Marcello Genovese

Guardsmen only have frag grenades mates. Every game you toss a krack it makes me wince lol.

Marcello Genovese
Marcello Genovese

1:11:47 Lawrence you did it again buddy, you left your screen within heroic intervention range of his shield captain, not sure yet maybe you kill the captain, but that is a risky maneuver mate. Don’t forget the ruling on heroic interventions, it is massive in tournament play.

Marcello Genovese
Marcello Genovese

Doom is WC 8 not 7, that was a turn 1 fail unless I missed a strat or relic.

Marcello Genovese
Marcello Genovese

Without doom I just am not seeing the haywire jetbikes being as good as your expecting. 9 averages 30 shots, thats 20 hits and 13 mortal wounds after factoring 6’s on damage rolls. Then they use the strat to ignore mortals on a 5+ and your forced to waste an agents of vect at 4CP, and if you do your still not killing a big knight. Doom makes 6 way more efficient and also buffs every other unit targeting said thing.

JK
JK

Again, I’ve not watched this yet, but I’m excited to watch a Stig game. It’s been really fun watching you develop into a very competent player and painter on TT and Instagram. As I’ve enjoyed watching the journey so much I’m guessing others have too so I was just wondering: is there any chance of you picking up a new faction soon so I can watch the process again? Big ask after all of them electro priests I know. While I’m in it actually, I’d really love to see a tale of painters/warlords style series on the channel where each… Read more »

Erik Tasker
Erik Tasker

Stig, I just wanna say, you have come TREMENDOUSLY far for how new to the game you are! Love what you’ve done so far and I can’t wait to see your skills as a painter and a savvy player evolve in the future! And of course to Spider and Beard, love my TT bois, keep up the outstanding content! <3

Marcello Genovese
Marcello Genovese

Doom is WC 8, unless I missed a relic.

Marcello Genovese
Marcello Genovese

I am only 28 minutes in and I already have a critique to lawrence. He can stooping dive your voidraven from around the corner in your turn, eliminating your screen and forcing an agents of vect. The answer to agents its to take advantage of errors like this and make them burn it early. You need to be careful of stooping dive (swooping? lol) that one.

Conrad
Conrad

great bat rep Lawrence, possibly my favourite ever. A great learning curve for me and well done Stig for playing really well too, the shield captains were used well as were the L32 (also I think the cadian take aim rule is right you did forget it and nothing will teach you more than embarrassment so you’ll not forget again).. Lawrence: You are 100% right any LVO list needs to one shot a Knight Castellan in 1 turn with bad dice rolls.. I think your list is very good but you possibly needed better use of your haywire turn 1,… Read more »

Aiden St. Clair
Aiden St. Clair

The fluff for the army still could makes sense, The black hearts influence is “labyrinthian” so they probably have some influence established over some craft world armies. So they have accesses to night spinners and some Psychic dudes.

Andrew Carter
Andrew Carter

I love my Voidravens but they never seem to do better than OK, even with Dark Scythes which I feel are the superior option as they are not so all or nothing as Void Lances, which is unfortunate. I don’t rate your beta list but I think this one just needs a tweek, drop the Voidravens, the Zephyr Glaives on the bikes and a Blaster off one of the Archons and that gives you 383pts spare, which is enough for 3 tripple dissie Ravagers and a few points spare. We know how good they are and with Doom and the… Read more »

John James Storey
John James Storey

Great batter. Get some dice trays 🙂

Alistiar Peiris
Alistiar Peiris

this is the best game I have seen in a while. I really enjoyed the new format.

Charles Bédard
Charles Bédard

maybe swapping the weapons of the voidravens to darkscythes instead would force more saves especially when you got doom to complement it??

Blizz
Blizz

I absolutely loved this bat rep, every turn Spider was like an exciteable puppy with every dice roll whereas Stig was like a wise old man, almost like Gandalf.

Yeah I would definately run the 9 harlaquin bikes and swap out the void ravens for Ravagers. Best of luck to you both at the LVO. 🙂

Andrew Oggy Oganyan
Andrew Oggy Oganyan

Oh this was a cool match-up. I like Stig’s army but I think you should try bringing a Blood Angels batallion mixed with Custodes capitans and Astra Militarum brigade. You have to drop Knights but maybe it’s worth it. You can get active in all battle phases – deepstrike moving of scouts, psychic and deny tests with mephiston and astropaths, shooting with tank commanders, infantry and mortats, and melee phase with shield-capitans and blood capitan. I think this goes well according to DRAGON tactica secrets you share 🙂 And to Mr.Spider – oh I’m waiting for Yvraine so much. Tons… Read more »

rynar
rynar

Nice Batrep, and a cool way to find out if your list is decent for LVO 😉 But, I was looking into replacing the 2 Hellverins with a Knight Warden for aded close combat capibility. It would mean a sacrifice of a captain on dawn eagle jetbike for one on foot with sword & knife and droping the mortars. You will be able add an ironstorm missile launcher to one of the questoris kinghts and excange 2 shieldbreaker missiles for 2 siegebreaker autocannons. And you get another 3 CP’s added to the 12 you already had. Is it worth it?… Read more »

Danny Aland
Danny Aland

Lawrence, I don’t think there’s an effective list out there that can down a Castellan in a single turn and be capable of tackling hordes. A Castellan with a 5+ ignore wounds against mortals and a 3++ invulnerable save against shooting is nigh un-kill able in a single round of shooting. Unless you get incredibly lucky with mortal wounds or the luck rolls in your favour. You’ll have much more luck if you are rocking Jinx, which leads you back to hemlocks. I don’t think that Alaitoc brings much to this list good old Ulthwe probably would have been as… Read more »

Andrew Davis
Andrew Davis

Great games, really enjoyed this one. Really liked the 3rd person doing the filming so the players could concentrate on the game. Hope you do more stuff like this ?

Solvagon
Solvagon

Suggestion:

Cut: 2x Voidraven, 1x Venom ( You had 4, right?)

Add: 3x Death Jester, turn the Outrider into a Vanguard so you get the 3++ on all bikes, as well as better use out of Pathways

Warlock Skyrunner with Jinx

3x 5 Alaitoc Rangers

Do something with the 17 points left.

Leaves you with 4 more CP, more useful jetbikes. Jinx helps your Alpha Strike on Castellans immensely. Death Jesters + Ranges can actually threaten buff characters.

Zeev
Zeev

I will say this as someone who plays 90+% of his games in itc format. If you have the ability to do so…murder your opponents mortars turn 1. They are probably one of the top performing units in the format due to ignore los, being cheap, and putting out disgusting amounts of dakka. They end up wracking up a lot of points over a game. Your spinners are the best anti-mortar in the game. Kill the stupid things and prevent so many wounds towards your army and your squishy squishy DE infantry. Would have gotten you a point on turn… Read more »

mark
mark

One thing to question….did you miss not having access to Jinx?

Modulus42B
Modulus42B

Really good game guys – to echo what others have said, I like have 2 players and a camera man for the tactica games, like to see more of that if at all possible. Quick query on a potential imperial move: turn 1, Gallant and Captain charging down the alleyway, with the captain out of the way, if the Gallant had declared the Venom and the Bike as charge targets, could the Gallant have piled into the Venom once the Captain has killed the bike, regardless of hot having moved within 1″ at the end of the charge phase? If… Read more »

mark
mark

Although I don’t think Iyanden is a great overall trait, access to the psytronome and wraithblades can really put a hurt on Ork hordes. 5 sword blades with empower cast on them (one of few Eldar spells requiring a 6 rather than 7 to cast) plus use of the wraith sight strat hits with 30 attacks hitting on 3s, rerolling, then wounding on 2s with -3AP….for 175pts. They’d also do well hanging out in enclosed ruins. I just can’t get them painted in time so I’m sticking with my axe blades instead. Can’t kill as much, but super resilient.

Abner
Abner

Fantastic game bois and love the format! Maybe a dice tray would help for rolling?

Joe Kerr-Delworth
Joe Kerr-Delworth

Nice game guys, after that first turn i really didn’t see the Aeldari coming back the way they did! Some thoughts on the Aeldari list – Change the 2 Voidravens for 2 Crimson Hunter Exarchs (bright lances or starcannons) as they’ll benefit from being -2 to hit first turn and naturally re-roll 1’s. Drop 2 Night Spinner for 2 unit of 2 Shadow Weaver Support weapons. Less str and dmg on the weapons, but, gives you a chance to re-roll wounds of 1 with them for CP. They will kill 1 wound infantry just as well as the Night Spinners.… Read more »

Matt
Matt

Loved the format, please keep this up with the hardcore lists! Was the way you played Lightning Fast correct, ie waiting for Stig to say whether or not he was Overcharging before declaring whether or not you were playing the strat? Overcharging is declared when attacking with the weapon – as said on the weapon data sheet – and attacks are made at Step 4 of the Shooting phase. Lightning Fast has to be played when a unit is targeted, which is at Step 2. Our local area plays it that an opponent therefore has to declare Lightning Fast before… Read more »

Caliban Cadet
Caliban Cadet

That dice is 0.3º off the horizontal and is therfore cocked 😀

Viktor
Viktor

Oh my oh my! Its good to be back home after an arduous week binge-watching those battreps.
Oh and I am so excited, so many great things… Chef playing Eldar and Lawrence painted Dark Reapers!
AWESOME TACTICA with top of the line lists that are actually balanced against each other just due to how overpowered they are designed to be!
And than the Spider Mentions Ulthain Ghosts! Holy Guacamole!

James John Stewart
James John Stewart

I was just thinking about how much effort and thought must go into making these videos entertaining. You’ve really cracked the code on narrating the battle in an interesting way and having fun. Honestly, you guys blow the competition out of the water times a million. Good luck with the rest of your prep for the LVO. Looking forward to following along. As for the Void Raven Bombers – I’ve been following their use since you brought them on and to be honest I have been unimpressed whenever they have made an appearance. I agree that theoreticallybthey are good but… Read more »

Viktor
Viktor

@Tabletop Tactics, why don’t you consider doing a footdar army without any transports too absolutely negate any anti-tank your opponent brings, so that Castellan can kill on average 5-10 infantry and what if that infantry just so happens to have an invun? I had great success running Fronzen Stars Harlies with Shadowseer for that tasty Twilight Pathways giving extra mobility when and where needed plus basic Troupe gives very little about enclosed building campers and have DUALITY with Fusion pistols. Anti-tank is obviously jetbikes. And they have again DUALITY with that Ap-1 gainst basic infantry. Also I would run them… Read more »

Jay Eggett
Jay Eggett

I always enjoy Tactica reports but I really liked this format! Letting the players really concentrate on the game and their armies is likely to lead to less rules mistakes. Well done all, and wow on the comeback for Lawrence! I definitely thought the Imperium had it after round one. You guys are bosses, keep it up!

Will Hancox
Will Hancox

A tabletop tactics threeway? mmmm

andrew keeling
andrew keeling

I have to say i think this list would get wrekt by hordes…. we live in an era of orks and i just think this dark eldar list dies to them….. volume of shots is gonna be vital and talos are by far your best anti mech othion that also plays helm up with hordes as combat monsters with the scalpel and glaive load out…. just my two cents mind

Linus Råde
Linus Råde

Lovely to see some hardcore lists and a host to narrate in Tactica. The lack of a dice box is just infuriating though and made me jump through most of it. Hate to watch people roll dice anyway but this takes it from painful to pure torture. Great fun as always but the difference in skill is so telling that it kind of defeats the purpose of Tactica bar the fact that of course six haywire jetbikes is too few. I can see why the players want the practice and learn from their mistakes but as a viewer I would… Read more »

B-Rad
B-Rad

More stuff like this!!! As someone trying to get into proper competitive play and who is also watching SACRED DRAGON, this type of report helps.

mark
mark

Loving this as my force is fairly similar going into the LVO. I went for shadow weavers instead of spinners and opted for 2 prisms. I also took 6 weavers as one unit eating a CP as I want to use prismatic blur. Let’s see it roll!

Adam Davies
Adam Davies

I feel like the extra harlequin bike in each unit would have made a very big difference: – More haywire shots – More 4++/3++ Wounds – (critically) 3 models can base another model, 2 can’t without the aid of terrain. – More return on investment for psychic powers and Harlequin stategems. I really liked how the Aeldari list stayed relevant and powerful in the phychic phase for the whole game. I have always felt D6 shots (even 2D6) on any weapon is just too inconsistent. Feelings about the spinners after the game? Would love to know what your game plan… Read more »

Justin Abramowicz
Justin Abramowicz

Lots of Orks running around in the States in the ITC scene and the Loota bomb doesn’t care about any minuses to hit. I’d expect them in a big way and would love to see some kind of Tactica practice against a competitive Ork list.

Arcticor
Arcticor

As someone who has a 3 faction aeldari soup list in the works….this fills me with joy. This is what I’ve been cooking up – it doesn’t have any ignore LoS shooting, but my group doesn’t play ITC missions or enclosed ruins. Alaitoc Battalion: Farseer skyrunner, doom, executioner Warlock skyrunner, prot/jinx 3x 5 rangers Black Heart Battalion: Archon, huskblade, blaster Archon, venom/splinter, writ, labarinthine 4×5 kabalites, blaster 3x dissie ravagers 5x venoms, twin splinter cannon Harlequins outrider: (soaring spite or frozen stars) Troupe master, fusion pistol, embrace 5x skyweavers, zephyrglaives, haywire 2×2 skyweavers, star bolas, haywire 2,000 on the nose… Read more »

Magnis
Magnis

I find it interesting that there is little discussion about Orks at LVO from you guys so far. They are going to be a force. Many of the best players in the States are running them and they are considered by most to be one of the 2 top tier lists for the LVO format. Lawrence, I worry about the venoms and kabalite warriors. They are going to give up kill more to so many armies out there. It’s a huge part of why Drukhari isn’t very popular in the ITC format right now. They are very good in an… Read more »

felix crab
felix crab

Feel like this eldar list will still loose to the deathwatch soup, how do you intend to deal with it. Would be interested to know how you thereocraft around top lists